Town: Ëyê-deta Fêqê

Ëyê-deta Fêqê

Ëyê-deta Fêqê
Example Iron Elven architecture.
StateUnion of Engineers
ProvenceFîthdekî Zone
RegionZ̄asiz̄ula Holt
Founded1314
Community LeaderCity Manager Shèbêj Tshêyeshë
Area5 km2 (2 mi2)
Average Yearly Temp28°C (82°F)
Average Elevation1982 m (6502 ft)
Average Yearly Precipitation236 cm/y (92 in/y)
Population1369
Population Density273 people per km2 (684 people per mi2)
Town AuraChronomancy
Naming
Native nameËyê-deta Fêqê
Pronunciation/ˈëjɘ/ /ˈdeta/
Direct Translation[soft; quiet; gentle] [zipper]
Translation[Not Yet Translated]

Ëyê-deta Fêqê (/ˈëjɘ/ /ˈdeta/ [soft; quiet; gentle] [zipper]) is a subtropical Town located in the Fîthdekî Zone of the Union of Engineers.

The name Ëyê-deta Fêqê is derived from the Iron Elvish language, as Ëyê-deta Fêqê was founded by Ghrumgris Brënmtesí, who was culturaly Iron Elven.

Climate

Ëyê-deta Fêqê has a yearly average temperature of 28°C (82°F), with its average temperature during the summer being a warm 29°C (84°F) and its average temperature during the winter being a warm 27°C (80°F). Ëyê-deta Fêqê receives an average of 236 cm/y (92 in/y) of precipitation, most of which comes in the form of rain during the spring. Ëyê-deta Fêqê covers an area of nearly 5 km2 (2 mi2), and an average elevation of 1982 m (6502 ft) above sea level.

Overview

Ëyê-deta Fêqê was founded durring the early 14th century in summer of the year 1314, by Ghrumgris Brënmtesí. The establishment of the new community went well, with no major obsticles durring construction.

Ëyê-deta Fêqê was built using the conventions of Iron Elven durring the early 14th century. Naturaly, all settlmentss have their own look to them, and Ëyê-deta Fêqê is no diffrent. The town's buildings feature plaster covered brickwork used to form structures with an emphasis on symmetry, proportion, geometry and the regularity of parts. Orderly arrangements of columns, pilasters and lintels, as well as the use of semicircular arches, hemispherical domes, niches and aediculae can be found everywhere such that only size of building and yard can be used to measure the general prosparity of a given building's owners due to a general wealthy feeling the style gives off.

Ëyê-deta Fêqê is is constructed arround a semi-circular restrictive cobblestone mainstreet, with smaller strait roads linking the circiles to eachother at varrious points. The town is protected by a renforced stone fence which sits atop earthwork defences, for some of the best inexpencive defences a town of Ëyê-deta Fêqê's size could have. The town's well-designed, yet cheep have recently undergone extensive repairs and renovations, such that the repairwork is imeadiently apparent and can be spotted due to the diffring ages of materials. One can't help but wonder what brought the need for those repairs to the town.

Right off the bat Ëyê-deta Fêqê hits you in the face with its success. Everyone, even the peasants, are dressed in well made clothing. Every tool and implement you can see is finely made, and people will boast to you as obvious strangers of the wonders which can be found in their markets. More interestingly is a total lack of beggars, and plenty of new buildings are going up even as you speak. Somehow this town has come into quite a lot of wealth, and recently from the looks of things. The influx of wealth has brought with it an influx of relaxation. Everywhere you look people are enjoying their prosperity in a slow, casual, and deliberate manner. There’s no rush for anything anywhere you look.

Civic Infrastructure

Ëyê-deta Fêqê has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Ëyê-deta Fêqê has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Ëyê-deta Fêqê. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Ëyê-deta Fêqê's parks.

Ëyê-deta Fêqê has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Ëyê-deta Fêqê.

Ëyê-deta Fêqê has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Ëyê-deta Fêqê has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Ëyê-deta Fêqê has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Ëyê-deta Fêqê's public wards, blessings, and other arcane systems.

Ëyê-deta Fêqê has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Ëyê-deta Fêqê's natural decorations nor waterways.

Ëyê-deta Fêqê has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Ëyê-deta Fêqê has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Ëyê-deta Fêqê's town hall was built using a different architectural style from the rest of the town. The style used is characterized by order, symmetry, formal design, grandiosity, and elaborate ornamentation. Architectural characteristics include balustrades, balconies, columns, cornices, pilasters, and triangular pediments. Stone exteriors are massive and grandiose in their symmetry; interiors are typically polished and lavishly decorated with sculptures, swags, medallions, flowers, and shields. Interiors will often have a grand stairway and opulent ballroom..

In Ëyê-deta Fêqê there is always just enough rain to be annoying.

The Flowering Lattice near Ëyê-deta Fêqê are known to be a mutant strain of the creature.

Ëyê-deta Fêqê's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves performance art to channel Enchantment energies of tier 3 via recitation of scripture.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 2
  • Farmers: 4
  • Farm Laborer: 8
  • Hunters: 4
  • Milk Maids: 3
  • Ranchers: 1
  • Ranch Hands: 3
  • Shepherds: 3
    • Farmland: 5544 m2
    • Cattle and Similar Creatures: 342
    • Poultry: 4107
    • Swine: 273
    • Sheep: 13
    • Goats: 2
    • Horses, Mounts, and Beasts of Burden: 136

Craftsmen

  • Arms and Toolmakers: 2
  • Blacksmiths: 3
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 2
  • Candlemakers: 4
  • Carpenters: 4
  • Clothmakers: 4
  • Coach and Harness Makers: 1
  • Coopers: 3
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Copyists: 1
  • Cutlers: 1
  • Fabricworkers: 3
  • Farrier: 8
  • Glassworkers: 5
  • Gunsmiths: 2
  • Harness-Makers: 1
  • Hatters: 2
  • Jewelers: 1
  • Leatherwrights: 3
  • Locksmiths: 1
  • Matchstick makers: 2
  • Musical Instrument Makers: 2
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 2
  • Plasterers: 1
  • Pursemakers: 2
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 2
  • Scabbardmakers: 2
  • Scalemakers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 4
  • Tailors: 8
  • Tanners: 1
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 4
  • Whitesmiths: 1

Merchants

  • Beer-Sellers: 1
  • Booksellers: 2
  • Butchers: 3
  • Chandlers: 3
  • Chicken Butchers: 3
  • Entrepreneurs: 1
  • Fine Clothiers: 3
  • Fishmongers: 3
  • Potion Sellers: 2
  • Resellers: 6
  • Spice Merchants: 1
  • Wine-sellers: 2
  • Wheelwright: 2
  • Woodsellers: 1

Service workers

  • Bakers: 8
  • Barbers: 7
  • Coachmen: 1
  • Cooks: 5
  • Doctors: 3
  • Gamekeepers: 2
  • Grooms: 1
  • Hairdressers: 4
  • Healers: 3
  • Housekeepers: 4
  • Housemaids: 8
  • House Stewards: 3
  • Inns: 1
  • Laundry maids: 2
  • Maidservants: 5
  • Nursery Maids: 2
  • Pastrycooks: 4
  • Restaurateur: 5
  • Tavern Keepers: 5

Specialized Laborer

  • Ashworkers: 1
  • Bleachers: 1
  • Coal Heavers: 2
  • In-Town Couriers: 3
  • Long Haul Couriers: 2
  • Dockyard Workers: 2
  • Hay Merchants: 1
  • Leech Collectors: 3
  • Millers: 3
  • Miners: 2
  • Oilmen and Polishers: 2
  • Postmen: 3
  • Pure Finder: 1
  • Skinners: 3
  • Tosher: 2
  • Warehousemen: 4
  • Watercarriers: 3
  • Watermen, Bargemen, etc.: 4

Skilled Laborers

  • Accountants: 1
  • Alchemist: 2
  • Clerk: 2
  • Dentists: 1
  • Educators: 3
  • Engineers: 1
  • Gardeners: 1
  • Mages: 1
  • Plumbers: 1
  • Pharmacist: 1
  • Scientists: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 1
  • Civil Clerks: 3
  • Civic Iudex: 1
  • Exorcist: 2
  • Fixers: 1
  • Kami Clerk: 2
  • Landlords: 2
  • Lawyers: 1
  • Legend Keepers: 2
  • Militia Officers: 12
  • Monks, Monastic: 4
  • Monks, Civic: 4
  • Historian, Oral: 3
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 2
  • Priests: 5
  • Rangers: 1
  • Rat Catchers: 2
  • Scholars: 2
  • Spiritualist: 2
  • Storytellers: 4
  • Military Officers: 4

Cottage Industries

  • Brewers: 4
  • Comfort Services: 5
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 4
  • Needleworkers: 4
  • Potters: 2
  • Preserve Makers: 4
  • Quilters: 1
  • Seamsters: 7
  • Spinners: 4
  • Tinker: 1
  • Weaver: 3

Artists

  • Actors: 1
  • Bards: 2
  • Dancers: 1
  • Engravers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 3
  • Playwrights: 1
  • Sculptors, Art: 1
  • Wood Carvers: 4
  • Writers: 5

Produce Industries

  • Butter Churners: 4
  • Canners: 4
  • Cheesmakers: 4
  • Millers: 2
  • Picklers: 2
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 2
  • Tallowmakers: 3

430 of Ëyê-deta Fêqê's population work within a Foundational Occupation.

830 of Ëyê-deta Fêqê's population do not work in a formal occupation, but do contribute to the local economy. 109 (8%) are noncontributers.

Points of Interest

Ëyê-deta Fêqê is cursed with recurrent spells of some troublesome disease. The affliction isn’t so fatal as to make living there impossible, but it adds suffering and expense to local lives. The plague might be the product of an ancient curse, the results of long lost toxic remains, or an unavoidable byproduct of whatever industry or purpose justifies the city. It’s probably not overly contagious, but visitors may be in some peril all the same.

Ëyê-deta Fêqê is known for its unusual rock formations.

POI

History

In time immemorial, reportedly some time during the early 2nd century, Ëyê-deta Fêqê was attacked by members of a peasant revolt. The details of the conflict are hazy at best due to many conflicting accounts. What is known is Ëyê-deta Fêqê lost 281 people, 172 livestock, and 82 buildings. The conflict ended after roughly 146, when members of Ëyê-deta Fêqê's militia enacted an operation to destroy or capture a particular enemy warchest. The operation was complicated by the officer in charge of Ëyê-deta Fêqê's forces was incompetent, and issue many foolish and-or unprofessional orders. The conflict ended with pitched battle between both forces, which ended in victory for Ëyê-deta Fêqê's forces. The war is remembered in legend by Ëyê-deta Fêqê's bards, historians, and legend keepers.

History